Portfolio

Projects

Real work — in progress or shipped. Each project links to a detailed case study.

OHMM — Once Human Meta Metrics project preview
Data Modeling Game Tooling React TypeScript In Development

OHMM — Once Human Meta Metrics

An independent build-analysis and combat-modeling platform for Once Human, developed through local client-file research and observable gameplay behavior to explain weapon, gear, mod, and formula interactions with traceable calculations.

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Deviation Fusion Lab for Once Human project preview
Data Validation Expo Game Tooling PWA TypeScript In Development

Deviation Fusion Lab for Once Human

An unofficial, player-focused Fusion planning companion that turns complex Deviation traits, materials, Chaos Mutagens, and recovered client data into a clear mobile workflow.

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SOAR Local Agent Harness project preview
llama.cpp Local AI Ollama OpenCode Qwen Operational

SOAR Local Agent Harness

A practical local coding-agent stack that pairs open-source models and serving tools with an iterative tool loop, demonstrating useful agentic workflows without recurring per-token API costs.

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SOAR Local Agent Launch Kit project preview
Cloudflare Local AI Product Strategy Security Verification Founding Release

SOAR Local Agent Launch Kit

A product and deployment system that turns an operational local-agent reference into tested configurations, setup automation, security boundaries, reproducible verification, and supported launch paths.

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SOARVision project preview
Computer Vision OCR Python Windows In Development

SOARVision

A local real-time HUD analysis system using desktop capture, OCR, structured game-state extraction, and overlay-safe processing.

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Once Human Data Extraction Pipeline project preview
Binary Analysis Data Pipeline Python Zstandard Complete

Once Human Data Extraction Pipeline

A local research pipeline that identified the compression format used in the installed game client and successfully processed 90,626 files from the available package set.

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No Man’s Sky Base-Building Archive project preview
Base Building Creative Systems Documentation Spatial Design Archived

No Man’s Sky Base-Building Archive

An archival creative-systems project documenting a sustained body of player-built architecture, modular construction experiments, and reusable base-design ideas in No Man's Sky.

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